I have a polysurface which is going to become a shell for my building. I want to panelize this using Lunchbox. Of course in order for Lunchbox to work, and for the panels to be evenly distributed, I need this to be one surface. I am wondering if anyone has any tips on how to get there. I don’t need the bottom of the shell (if that helps a solution but I need the lip of the shell to read as part of the surface.
I tried creating a whole ton of points and then using various commands like patch etc, to create the surface but none worked.
Any help would be great!
Surface From Points.gh (510.3 KB)