I discoverd a strange behaviour of make2d, that it ignores the construction plane for some views.
I set up a construction plane for my building, because the piece of land is not orthogonal to the world xyz.
I set all views to this construction plane by using the command _SynchronizeCPlanes and aftterwards i set the view to top, front and right of the CPlane.
When i run make2D, the top view is aligned properly, the front and right are aligned to the world coordinates. Am i doing something wrong, or is this normal behaviour or is it a bug?
Running make2D in everysingle viewport seperatly works fine.