Hi - When I opened your gh definition, made sure I had 4 viewports showing, ran ZoomExtendsAll
, and then hit Compute on the Make2D component, the curves were right on the input geometry but the Visible Curves
output of that component was empty.
Because I was expecting visible curves as well, I turned on the camera in the Top
viewport and made sure that that was above all geometry and then ran the definition once again.
Now, the output was moved slightly to the -X direction of the input geometry.
I’m not sure what you are seeing on your end but it looks like you would want to do some post-processing on the output. You could get the bounding boxes of the input and of the output and, based on this, move the output to where you want it to be.
-wim