I have some questions about the resolutions of surface when you do a loft.
It is supposed to be a smooth surface, and i understand that in the viewport it creates this kind of weird shape to save some resources, however, when i render it in keyshot these weird shapes appear too. (see enclosed picture)
Furthermore we can clearly see that it’s a fractionated curve and not a smooth one. Is it a problem from keyshot or from rhino?
Thanks in advance