Hi Marco -
I’m afraid that, based on your description and the images, I have no idea what you are asking about.
Perhaps a 3dm file could somewhat clear things up…
-wim
ok, I try it again: look at the following screenshot. On the right side, the loft creates a nice edge / seam (only one!). On the left side and on the top, it creates an edge / seam for each profile, so in the end there are lots of edges / seams.
Well, your curves are kind of “noisy” when taken all together, turn on control points for all and look down the different rows in the tunnel direction. You can clean the surface up a bit if you use the “Refit” option with 0.01 meters - which will adjust stuff up to 1 cm - or, perhaps you don’t need nearly as many sections…
I would also separate the “floor” lines from the arch curves and loft those separately. If you want a completely ‘flat’ (planar) floor, however, you will need to adjust the control points of the arches, which are not flat/linear.
@Helvetosaur: you’re right, the curves are “noisy”. That’s because, they represent a built structure, which has some small variations / deformations. That’s also why I try solving it without refitting, otherwise we lose some accuracy.
Seperating the floor from the arch curves is a good idea, extending this by the advice of @wim solves the problem. Lofting the parts separately returns exactly the disired result!
I guess the reason you were getting all the messy isocurves is that the arc segments are all of different length and angle and domain - I guess Rhino has to reconcile all of these by adding complexity. Inciodentally, I think you could easily rebuild the arc segments prior to lofting and not loose precision to an unreasonable extent - rebuilding all of the joined arcs to degree 5 and 16 points results in curves that are at most ~.001 away. 24 points is closer still, and you get away from the reational surfacre and joins etc.