I developed a shell with a constant mesh load on the top meshes (I and II). The distribution algorithm seems to distribute the load in four lines of pointloads if I choose Generation → Point Loads. If I choose Line loads, no loads are generated. One can clearly see how distorted the shellforces become because of this. Is there a reason for why the Pointloads are so unevenly distributed?
are you using the same mesh to apply the mesh load to your shell? In this case you should check the resolution of your mesh to make sure it has the same number of faces in order to distribute the load accurately.
Hey Matthew, thank you for the quick reply. I had a lower resolution surface plugged into the load component which caused the distorted load distribution. Using the mesh breps outputmesh instead works!