Linework to make shapes

One of the first things I did today in your other thread about this tower (7 threads so far?) was swap the sequence of moving polygons, from this:

to this:

Because I wanted the plane on each floor for other reasons. Among them is having the center point for each floor without resorting to Area ‘Centroid’.

Looking again at flatten linework.gh in this thread, I found two sets of geometry that look useful for making the shape(s) in your image: hexagons and circles. The first thing I notice from the text panels is that the list of circles is flattened while the hexagons are grafted. Both have the same number of items (15) so no problem to graft the circles to get them to match,

flatten linework

The next thing is more problematic though. The circles are not on the same planes as the hexagons. This won’t work to make your shape from them.

There are many ways to fix that but the best way is to avoid the problem by creating the circles in the same plane as the hexagons, before you move them (if you must?).

And on and on it goes. I use temporary text panels frequently to see the data trees emerging from each component, to make sure they match before the next component. They can’t be ignored!