i’m thinking something changed with the last up date ? when i zoom in on geometry in 3d the wire frame and the surface edges get thicker. it didn’t use to do this ?
will you please run systeminfo and paste the results here?
ok, how do i run systeminfo ?
Hello - you can type the command.
SystemInfo or use the Help menu > System information.
Rhino 6 SR10 2018-11-7 (Rhino 6, 6.10.18311.20531, Git hash:master @ 0f9089a0035dcc6955732d57071445ecc29390f0)
Licence type: Commercial, build 2018-11-07
License details: Cloud Zoo. In use by: warren williamson ()
Windows 7 SP1 (Physical RAM: 16Gb)
Machine name: WWDESIGN
Quadro K3100M/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 391.33)
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-22-2018
Driver Version: 22.214.171.12433
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.10.18311.20531
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.10.18311.20531
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.10.18311.20531
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.10.18311.20531
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”
Do you have GPU tessellation turned on in the OpenGL settings page? I have made changes to how wires are drawn, but also need to determine how your system is set up to be able to tell which routines are drawing the wires.
yep, it has a check in the box,
Ok, that’s good. Does the display look any different if you uncheck this setting?
nope, i just did and it looks the same.
steve, i just figured out what’s going on. i have the rhino options open gl, wire thickness scale set at .5, in the advanced settings page. if i change that back to default, the wire frame and the isocurves are thicker, when you zoom in on something, everything stays the same, it doesn’t change. so, if you change this setting to .5 and zoom on some geometry, you will see it jump to the default thickness. this started happening right after your last update.
Ok, thanks for letting me know. That setting was really intended as a short term hack to see what thickness in general worked for people. Over the past few service releases, the general thickness has decreased a little bit to try and get exactly one pixel thick wires.