I would like to use the ‘_Fullscreen command as a default workspace mode as I see a great potential in it how it gives me a larger working space on my little 15.6’ laptop screen.
Someone (apologies, I can’t recall your name) came up with the really great idea of reassembling all the main command icons into the Popup toolbar which helps having a clean working space without having all the menus reducing the modeling window space.
Meanwhile when clicking on any command on the popup toolbar, it does not show the command line bar in Fullscreen mode with the command options. I need to leave the Fullscreen mode to see the options in the commandline bar, but that also cancels my command in progress.
Is there any way to keep the Command Line Bar floating in Fullscreen mode?
Thank you in advance for your help!
Rhino 7 SR1 2020-12-8 (Rhino 7, 7.1.20343.09491, Git hash:master @ 350b20978b4fcd75493212fbd3c4248983612f86)
License type: Commercial, build 2020-12-08
License details: Cloud Zoo
Windows 10.0.19042 SR0.0 or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 620 (Intel) Memory: 1GB, Driver date: 2-25-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce MX150 (NVidia) Memory: 2GB, Driver date: 12-3-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 460.79
> Integrated acclerated graphics device (shares primary device ports)
- Video pass-through to primary display device
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-3-2020
Driver Version: 18.104.22.16879
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 2 GB