Kangaroo colliding objects with surface

I’m trying to do something similar to what Matteopaluffi is asking here:

but what i want to do is have load gravity on the vault and see if it’ll stand

I’m trying to use solid collide to have the vault collide with the surface, but it just falls thru, it’s very confusing as to how it works.
(the vault is made of individual components)

if someone can tell me what’s wrong?

the physiscs works, but with some bug, i’m using this file by Daniel, and subbing in my own brep and making some anchor points.

one problem i see is that the components overlaps when the kangaroo starts its simulation

any methods to solve this?

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