So i’m trying to export some images through ViewCaptureToFile, but I’m having this issue where something is creating a weird shadow horizontally across the image. Also i’m working in Isometric, so the camera and projection might have something to do with it… See example below!
I have a feeling it has to do something with the camera, but I’m unsure what and I’ve even tried orientating the camera to the objects origin except it doesn’t help. I’ve not ever had this problem before, for some reason its now appeared. I’ve been working this way for a while now and it’s strange why i’ve only just come across this issue now and i can’t seem to anything online that can help…
My first impression was that your error might be related to the image size being bigger then the viewport, but i can’t reproduce this on my machine, even with your exact settings.
From your Video Hardware & Drive Information I can see your graphics card driver is almost 2 years old. A good start would be updating to the newest version. Also you might additionally run the _SystemInfo command and post the result here, it will give even more info on your specific configuration.
I’ve updated my drivers and it doesn’t seem to make a difference, but here is my System Information if that helps. Honestly unsure to why it’s happening as it doesn’t seem to do it at one angle. (See example below)
Did you try different display modes? Is this happening in all of them or just some?
Is this happening at non-custom resolutions? e.g. resolution set to Viewport?
If your file is not proprietary, uploading it here, as well as your modified displaymode you use for the capture will also help narrow doen the cause of the problem
Your render view is non-standard as indicated by it’s blue text color, does resetting it back to default solve your problem? then we would know where to look
Also it seems your Intel driver is a bit old (~2 years) maybe updating that can help,
also this seems fishy:
Hi Pascal - I’m also experiencing the same issue on both my PC and work laptop, when I try to export the image at a larger scale (for higher resolution). Tried what you suggested but didn’t change anything.
Switching on the setting below from Arctic Display setting seem to do the trick
When I ran this code I saw some window created and gone in a second.
And the window was drawn on Rhino window. I found that intersection between the blinking window and the cross point of 4 division window of Rhino and the cross pattern on the image is just the same position.
All the cross patterns are on the same position in images that I created by this code.
Is this have any relationship with the divided Rhino window and the process of RhinoView.CaptureToBitmap()?
Hey McNeel and @pascal! Is this fixed yet, or identifed how to fix it?? This is a very obnoxious problem that we’ve had for a while… basically make the “ViewCapture” commands useless in rendered view. Please help!
Please run the Rhino SystemInfo command and copy-paste the result here.
Apart from that, we’ll need a small sample 3dm file with which we can try to reproduce the issue.
-wim