… anything looks good, but not the edges of decals.
-Micha
… anything looks good, but not the edges of decals.
-Micha
In what display mode is that?
Can you maybe share a file with one of the decals in?
Attached an example.
Decal Edges.zip (309.9 KB)
I guess no decal texture with this (or any of the others).
Oh, I used “export selected” and enabled “save textures”. An other bug?
Can you relink to this textures for the decal?
Thanks, I should be able to use this
The decal looks sharp to me
I am using default Rendered mode settings.
Hmm, I duplicate my render mode and reset to default now - same problem, no AA on the edges.
In most viewport orientations it looks good to me:
Only in some orientations I can see some jaggedness.
@DavidEranen, anything else you can think of?
Your edges looks softer and like AA is ok. Here they are sharp. (OK, the texture is low quality, don’t look on it.)
It’s a known problem which has to do with the way we render decals: https://mcneel.myjetbrains.com/youtrack/issue/RH-37326.
For final output quality I would use Raytraced for now.
-David
OK, I understand. No problem, I need renderings per V-Ray only.
hi, i am using mac Rhino 7.1 still aliased, is there any update? i am using the render view to quickly communicate material, rendering it is not a good option. currently i have to use picture frames which i bothersomely have to offset from the walls not to have intersecting rendermeshes.