When I slide layer transparency to any value greater than zero, all objects on the layer dissappear in all viewport display modes. They appear again when I slide the transparency back to zero (as shown below). I can select the invisible objects with window and crossing. This problem seems to effect all my files. Is this a bug?
I use Rhino 5.0 commercial version (2016-9-13, 64-bit) and Flamingo nXt 5 (2017-2-26).
When I go to Options, OpenGL, and turn off “Use accelerated hardware modes,” checkbox shown below, the transparency bug disappears.