Is there a way to get the output of Morphmesh as separated and explode mesh panels?

Is there a way to get the output of “Recursive Morph Mesh” as separated and explode mesh panels?
@Michael_Pryor


mesh morph1.gh (115.8 KB)

No, but why don’t you just use Twisted Box Mesh and morph your geometry into those twisted boxes?

Also, I am not sure what your offset mesh component is doing there but it gives a bad results.



MeshMorph.gh (24.5 KB)

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Was just posting something similar


Twisted Box Mesh.gh (109.1 KB)

I’m still not sure the purpose of that offset mesh cluster, it creates bad mesh with odd internal faces.

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