Can you pls explain how to preserve the texture when cutting through one of those 3 patches? Thanks a lot, would help me so much!
Hi Hannes,
Just a guess - when using Split command, make sure Shrink is set to No. Does that help?
-j
Thanks Jarek for getting into this, Unf doesnāt has any effect.
If you have a quick look I zipped the 3 textures and the sail.
www.data.hannesgrebin.com/Sail_split.zip
Thanks a lot for your help on this!
Hi Hannes,
additionally, if splitting changes the rendermesh (and the mapping still gets messed up) you could try to use the unsplitted object as a custom mapping object.
c.
Hmm, canāt get this to work over here.
I thought match mapping should work by first copying the surface before split and them using MatchMapping on the split pieces, but no luck.
I am having all sorts of issues with the display in your file - maybe thatās the 196 MB BMP images, too (has nothing to do with mapping, just slow and finnicky display). Iād recommend using lo-res JPGs in working mode and switching to hi-res images later on.
hope someone else finds a solution to get this to workā¦
Tried that @Clement, too, but no luck, at least over here.
All things that s h o u l d work seem to fail here on this oneā¦
I canfirm, this is completely buggy. I first reassigned the 3 texture maps, since Rhino displays wrong image names in the texture slots. If i mesh one of the surfaces before splitting, then split a surface, either using one of the curves provided or just by isocurve (Shrink=No), it changes the mapping of the mesh which i did not even touch in this operation @andy, will this ever work ?
I also noticed, the whole file slows down my rhino 5 to a crawl. Still investigating, my guess to make the custom mapping to work, there should not be NO planar mapping involved, it has to be an uv mapped objectā¦
c.
@Jarek and @hannesgrebin,
i now got this to work in Rhino 5 without custom mapping object.
- Used _ShrinkTrimmedSrfToEdge on the unsplitted 3 surfaces. This does not change the mapping
- Assigned Surface mapping to the upper 2 surfaces, the lower one seems to have that already
- Splitted with the curves (Shrink = No)
result is attached. Sail - split curves.3dm (1021.8 KB)
c.
@clement as Iāve already mentioned! You are genius! Made my day, since never encountered something like that before! Could flatten without a problem! Much love
@clement do you know why Iām forced to put mapping to āSurfaceā when splitting? All other mapping will result into trippled texture when splitting to 3 parts when Iām trying to replicate your process on my own.
Thanks for clarifying!
H
I am not 100% sure why this happens In case of a previously applied planar mapping, imho it should not change the result. But it does with your file. What concerns me, if there was a planar UVW mapping assigned as in your case, i was not able to show the mapping widget even when āShow Mappingā button was active. Somehow it got lostā¦
c.
@pascal @bobmcneel could someone check why this is happen? Strange - would be awesome!
Thanks! @clement Iāll try to figure out!