Hi,
I have produced this point cloud from a shoe sole. I would like to know how to extract the top edge (the top boundary as shown in the second photo) of the point cloud and create a curve out of it using grasshopper.
Ah, thanks. 3D points that make a very poor Delaunay mesh in this case, whereas the points in the other thread were all in the same plane, so no help. Not sure how to solve this one?
Thank you for the help! Yes the 3D points do not give a good Delaunay mesh. I input the grasshopper definition that you suggested and this was the best result that I got.
By projecting the point cloud to ‘World XY’, I adapted the code to narrow down the points to consider, but need a break so will leave it at this for now.
Hi Joseph! Thank you for this, it works very well for this case. Now I am trying to apply it to other cases (and understanding your definition while I am at it because I am quite new with grasshopper). I will update you shortly!
I don’t remember all the details myself but the fact that there are four sliders in the GH model indicates that “tuning” is required to make it work. Especially if the overall dimensions are at a different scale.