How to draw in a locked plane?

I was wondering, when i use the top view in rhino, is it possible to have the curves stay locked in the same plane, even though I want to use snappoints of objects that are higher/lower than the plane?

I know that with the tab key the lines stay locked in the plane, but then also the direction is constrained. So basically what I want is the tab function with a flexible direction…

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Does the Planar option next to Osnap at the bottom of the UI do what you want?

It doesn’t

It keeps the line drawings planar, unless I use a snap point of an object, then the snap overrules the planar setting and the point gets a different z position… What I want is to snap to a point but by still drawing in the same plane…

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You can use Planar and Project together. You need to snap to the first point at the height you want, with Planar on but not Project; then check Project and continue…

Otherwise you can set a custom CPlane elevation in Top (a bit risky if you forget it’s there) and just use Project with your Osnaps). Don’t forget to set the CPlane back afterward. Edit: or even better, create a new floating viewport as a copy of Top and set the CPlane elevation there…

–Mitch

Thanks, I will try this when I get home from work. Was wrestling with it for an hour last night. Seems like quite a basic funtion to me that would make the program better.

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Thanks for the extra information… I was going to suggest a custom Cplane and Project enabled for Osnaps as well. After you try it for a while let us know if it’s working or how you think it could be better. Check out the Cplane command or the Cplanes toolbar for a wide array of methods for making construction planes.

I had the same question because I need to draw some plan from 3D modeling.
I made several named CPlane, draw lines and projected what I draw by "project to Cplane"
But I didn’t know about the command "project osnap"
that’s what I needed. thank you!!

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Thank you so much! “Project Osnap” it is…