How to do a material with 2 textures?

P.S. @nathanletwory , there’s also an Enscape Bug:
Enscape doesn’t update texture when texture for a material is changed in Rhino.

Yes, thanks for the tip. But we need something like blending materials according to surface normals ( and camera distance etc. like in advanced renderers) for better images. Hope they implement this in future releases :folded_hands: