When choosing them, it shows from which surface they were from.
Items does not exist anymore. I deleted them because of this weird action.
There is nothing in render now.
Thank you Brian, it helped. Can I open it again somehow?
I want to copy it and move uv a little bit so that it looks different.
Or do I have to make it again?
I can’t get it work. I watched your uv mapping video but…
Why it is 90deg? Why it is wrong size? Why I can’t explode it if I want to move the seam? Why are they in the wrong order? Why meshes are wrong sized? Why only some of the meshes are 90 deg?
I made the box exactly the size of the model but it rotates it and then it is wrong sized…
I’ll need a sample model uploaded, I can’t tell what the issue(s) migth be. Some guesses though are that you are working with Extrusions not Surfaces or PolySurfaces, these have lower poly render meshes. Or you need to adjust the texture’s settings in the applied material. Or you need an alternate mapping method or different seam selection.