How to create velvet material in Rhino 7?

Hi
I heard that Rhino 7 run Cycle Render Engine.
I need help to create velvet material in Rhino 7. (physical material)

Thank
Travis

so, what have you tried so far?

Hi
I don’t know. Can you give suggestion

Thank
Travis

Use anisotropy and sheen.

On the left curtain with diffuse that has roughness set to 63%. On the right essentially the same, except there is anisotropy and sheen.

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Hi @nathanletwory
I try apply it for pillow


It look not realistic.
Do you have any suggest?
Are there any document about Physical based material? can not find any in docs.mcneel.com
210425 try velvet material in rhino.3dm (2.9 MB)

Thank
Travis

You’ll have to play with the settings for roughness, anisotropy and sheen to get closer to what you need.

Remember also that environment and lighting play a role in how good a rendered material looks like.

The physically based material follows

https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/principled.html

There are some minor differences in naming and allowed values, but otherwise document still holds up well.

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Thank a lot Nathan