How to change the topology of a cylinder?

Hello,
I wanted to change the topology of a cylinder, so that the edges form 45º instead of being parallel and perpendicular to the ground.

Is it possible from Grasshopper, or is there a plugin?

Thanks

Have a try Lunchbox or Ngon plugin…

Without plugin you can use diagonalize from Kangaroo>Mesh tab


diagonal.gh (6.1 KB)

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Thank you!
And, is it possible that they form 30, 75… degres instead of just 45?

Edit: I have seen that there are UVs with the plugins

That’s just depending on the aspect ratio of the square grid generated from the U & V division count.


The angle will be a function of the ratio of u/v divisions and the height/radius of the cylinder.

I wanted to say that the vertex of the diamons are not in the same vertical collumn.

Like rotating the full grid.
I tried modifying the UVs of the other plugins, but you get the same results, the vertex are always aligned in a vertical collumn.

That would only be possible for certain angles if you want the pattern to be continuous across the seam.
For arbitrary angles the grid won’t match up
cylinder_modulo.gh (12.5 KB)
cyl_00001

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Thank you :full_moon_with_face: