currently, I am working on the brick wall design, though
the bricks are too many.
when I bake the brick boxes, they are baked as polysurface.
the prob. is they are too many, so it is quite slow in render view or shade mode.
my solution is use “mesh” command to convert the polysurface boxes to mesh. and join together.
I wonder it is possible to bake them as a joined mesh???