Hi
How do I model the remaining of this?
I tried sweep 2 with one cross section in the middle but it does not work becasue I guess its shrinking towards the ends.
Hi
How do I model the remaining of this?
I tried sweep 2 with one cross section in the middle but it does not work becasue I guess its shrinking towards the ends.
Hello - please post the curves and surfaces you have so far.
-Pascal
MD.3dm (98.7 KB)
Hi Diana - I think I’d make it something like this:
MD_maybe.3dm (133.9 KB)
Where the three input curves are all copies of one of them, edited, and then Loft
with History - you can then fine tune the shapes by point editing the curves.
-Pascal
Hi Pascal,
Yes that exactly what I wanted. What do you mean with loft with history?
Hi Diana - turn on Record History
before completing the Loft command. This will link the curves to the surfaces and you can edit the surfaces by editing the curves - try it on my file, turn on the control points for the red curves and move them around. BTW, Loft
uses the ‘Straight sections’ style here.
https://docs.mcneel.com/rhino/6/help/en-us/index.htm#commands/history.htm#(null)
-Pascal
Thank you so much, Pascal!
Hi does anyone know how I could shape this?
I have already drawn the lines but not quite sure what to do next
Hi Diana - see the attached file - I made the blue curve, copied it twice vertically (red) then made a Loft
through the curves with History. You can turn on the curve points to edit the lofted shape.
Diana.3dm (229.7 KB)
Is that it, more or less?
-Pascal
aha I see now I get it, thank you!
Hi Pascal,
If I where to continue the red lines and the the blue one to continoue the geometry how do I just continue drawing the polyline and then join each one to each color and loft it?
If this is not a way to do it can I somehow join 2 different shapes to become one?
Hi Diana - what happens if you use ContinueCurve
on these?
-Pascal
Hi Pascal,
I tried this and the curves do continue but when half is already lofted and you want to loft the other half it does not work it just turns into a weird surface.
I think the most ideal would be that I could connect 2 of those shapes but not sure how to make it seamless because that means the surface breaks in between