i have my model on google cloud. in my pc textures are ok, in the other pc some of the textures are not displayed even though the file is supposed to contain all the textures.
try to open this model if you get the dialog with missing textures.
Windows 10.0.19042 SR0.0 or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [96% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 2-25-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 Ti with Max-Q Design (NVidia) Memory: 4GB, Driver date: 10-6-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 496.13
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-6-2021
Driver Version: 30.0.14.9613
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Geometry Gym\Rhino3d\ggRhinoIFC.rhp “ggRhinoIFC” 1.7.58.0
C:\Program Files\Geometry Gym\Rhino3d\BullAnt.rhp “bullant” 1.4.4.0
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V7\VRayForRhino.rhp “V-Ray for Rhino”
ok disabling vray helps with displaying textures but still one texture is missing.
i dont get how it can be missing when it is supposed to be in the file…