Materials in Rhino are not showing texture

Hi,

I am wondering why the material texture isn’t showing even when I have assigned the material to these tiles. Instead, it just seems to use a color that basically describes the material.

Attached is my file as well.

Thanks in advance
For Help Rhino.3dm (771.5 KB)

I’m seeing texture here- it’s subtle but there-

help>check for updates to get the latest rhino

image

Yes, I see texture in the material panel but not on the tiles that I applied those materials to. I was expecting the texture to be quite noticeable in the rendered view as I have seen in some previous posts… I will check the updates to see if that helps.

Thanks

Ok, I have updated Rhino and it still isn’t showing the materials properly. Added some corten steel to make sure that it wasn’t just the wood textures that were not showing up.

If you (or anybody) has any more suggestions it would be greatly appreciated.

Thanks
For Help Rhino.3dm (1.5 MB)

run systeminfo command in rhino and post results please-

Rhino 7 SR7 2021-6-9 (Rhino 7, 7.7.21160.05001, Git hash:master @ d2161989109d5dacba531310b5d345ce6f4da9f6)
License type: Educational, build 2021-06-09
License details: Stand-Alone

Windows 10.0.19042 SR0.0 or greater (Physical RAM: 12Gb)

Computer platform: LAPTOP - Plugged in [100% battery remaining]

Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 3-30-2021 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 Ti (NVidia) Memory: 4GB, Driver date: 4-23-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 466.27
> Integrated accelerated graphics device with 1 adapter port(s)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-23-2021
Driver Version: 27.21.14.6627
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino
C:\Program Files\AsuniCAD\Bubble 3.0 WIP28\RHINO7\Bubble.rhp “Bubble”
C:\Users\Brendan\AppData\Roaming\McNeel\Rhinoceros\6.0\Plug-ins\Fologram for Rhino (468a328b-20d9-494b-b9e1-cbe9f827d3a2)\2020.2.1.2\6\Fologram.IO.Rhino3d.Win.rhp “Fologram for Rhino” 2020.2.1.2
C:\Users\Brendan\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino7.Plugin.dll “Enscape.Rhino7.Plugin” 0.0.20335.757
C:\Users\Brendan\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\EleFront\4.2.2\ElefrontProperties.rhp “ElefrontProperties” 1.0.0.0
C:\Users\Brendan\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\SubstanceImporter\2.0.1\Substance.Win.rhp “SubstanceImporter” 2.0.1.0

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.7.21160.5001
C:\Program Files\Rhino 7\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 7\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.7.21160.5001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.7.21160.5001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\Alerter.rhp “Alerter”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.7.21160.5001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.7.21160.5001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

I’m curious if you temporarily disable bubble, enscape, fologram, elefront, and substance

if the preview returns to normal-
if so, turn them on one at a time and restart between each to see which plug in is causing the issue.

my guess is enscape, but it’s a worthy experiment to go through.

Ok, I will try that out - thanks

Got it - Thanks again

which plug was causing the issue? that way we can chat with their devs to see if we can fix it-

Well, tbh, I feel like an idiot as I tested out all the plugins and they seemed to work. I believe that the problem was related to the scale of the drawings and not that the texture wasn’t actually there. I was working in meters and those tiles were 200m tall and therefore the woodgrain was not noticable even decently zoomed in.

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