I just finally upgraded from rhino 4 to 5 and I am loving it so far. One of the things I really like are the many display modes available and the ability to customize them. However, I am having difficulty achieving the look I am really after.
Now I know it is my probably taboo to mention Sketchup here so I am going to add a disclaimer first: overall I hate sketchup. Modeling in it makes me want to pull all my hair out. I started using rhino about 8 years ago and ever since I can’t even imagine trying to build a 3D model in it.
So with that said the one thing Sketchup has going for it are the many display styles available. Being able to take a screen capture of just the shadows with the geometry not showing is great when doing post processing in Photoshop.
So what I am trying to achieve is a display mode for displaying simple conceptual ideas where the geometry is a solid color (say white) and the lighting casts nice crisp shadows. I have gotten close by using the shaded display as a base but whenever I turn the lighting most of the imagery turns from a nice crisp white back to the normal grey you see with shaded display. And my ground plane with it’s nice texture file (from a png) turns all white.
So what am I doing wrong? I can’t find any sort of detailed tutorials on playing with display modes online. They all just go over the basics. Any ideas would be super appreciated and sorry for the long post. Thanks
Um, yeah!! what sort of settings are you using. And also what sort of lights are you using? I can’t get the shadows that crisp and at times the display is not consistent even when I don’t change anything.
Also, any idea how to retain the plane with the texture on it? I made it using the picture frame command and it looks great and shows up well in my viewports but once I add lighting it just turns white.
But you can place a directional light, use Custom lighting instead of ‘Scene’ above, then tell custom lighting to use the current scene lights and convert that to a permanent setting for the display mode: