I want to share a small helix component group, somewhat emulating Rhino3D’s. It’s fairly easy to use. A point may be moved adjusting the length. Both points may be translated, changing the helix position and orientation.
The user needs to create and Set start and end points.
The diameter, steps per turn, and turns are individually adjustable.
Input panels may be substituted for the sliders.
For this purpose, I ran into problems using Series, so I used Range, with a constructed domain.
The user can, of course, hide the points, and planes.
I needed a spiral tool for threading.
Going further, I guess that it could be made into a custom component. Sorry, it’s just helicals, until I need to make a fusee.
This was based from components laid out by Daniel Piker,
Ref: Generating a helix - Grasshopper
Helical.gh (11.0 KB)
It’s new, so please, make sure it works for your needs.