Hello guys !
As stated in the previous post i am not really skilled (yet) at Rhino. I have been willing to find out how to recreate Sou Fujimoto’s Serpentine Pavillion https://images.adsttc.com/media/images/51b1/17a8/b3fc/4bbb/7a00/026e/large_jpg/2013-06-06_16.17.38.jpg?1370560413
I have been browsing to find some start of answer and so far and I kind of get how it was made. Create a struture that fit a specific shape that part I found a script and understood most of it when “decrypting” it the second part however, which is substract a specific Brep to create the INSIDE volume, I was unable. I probably don’t know enough of the Grasshopper components just yet…If you have any clues of which one could do so I would gladly listen to your advices !
Also two more questions (small ones) : When I start the Script there is already a specific shape implemented as Brep in the Grasshopper (not a simple circle or rectangle a shape a bit more complex) which is only in a Brep component without any surface attached to it in Rhino. So it is possible to import a specific shape in Grasshopper without “references” at all ?
I also thought to myself : If at Worst I can’t make that inside shape i can “cheat” and bake it first then use a Boolean Diff but this didnt work at all and I have no idea why. I “piped” the ref cube to make it like a “cage” and once Bake nothing could be used to make a boolean différence. Maybe this was because it was only poly surface and not proper volume then ? Even in Grasshopper directly with the Component Divide Volume it was not working.
Thanks a lot for your futur advices guys. I am getting crazy over this one, sorry for asking such basic question I am sure…