I’m using a simple grid texture on a flat plane and control the grid repetition by nesting + Repeat UV and adjusted the planar mapping size of the plane.
Since I upgraded my GPU recently I would like to use it for rendering but using a Repeat UV of 10,10 results in missing grid lines like this:
A repetition of 5,5 works fine (but everything above that doesn’t):
Maybe someone could help me with what I’m doing wrong here? It works fine in CPU mode.
vray_grid.3dm (87.9 KB)