Glass-Stone

Hello everyone,

for this picture i imported a stone object, which was created in blender by a plugin, into rhino and experimented with glass material and light. As light source i used a hdri-image and a spotlight.

Have a nice evening,

Jens

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hi, looks very interesting. i love caustics, just cycles let alone the legacy render engine would not produce caustics and definitely no refraction. so how did you render it?

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How do you achieve those light projection on table?

Hi,

i also love to play around with physical light simulations like caustics, dispersion and refractions. Cycles is a great render engine and produce high quality output but it does not calculate such light effects.

So i am looking around and find a render-plugin for Rhino “thearender”. With thearender it is possible to simulate those physical effects.

Jens

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Nice render.
As i understand you used Blender for modeling and Thearender for rendering, what is the role of Rhino?

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Jens mention

Cool