I am trying to check if a list of points intersect any of my breps. It works when I set 1 brep, but not when i set multiple ones. it only detects one of the many that i’ve selected. Is there a way to output true for the points in all the breps i’ve selected?
In general, I have a grid of points in a ground plane, and a few breps representing buildings. Right now, my grid of points fall inside the buildings. I need to cull the points that fall inside the breps.