Forest imports correctly, but nothing is shown

Hi!

Previously it worked in the same Rhino/Lands Design document. I just made a circle, added the forest through the normal command. But now when I do the same thing, nothing shows up. In any viewing mode. What could be the cause of this?

For reference, it works fine creating a new document with a circle and adding the forest onto it.

Hej Elias -
If things are file-specific, please post the 3dm file that you are having issues with.
Also, please run the Rhino SystemInfo command and copy-paste the result here.
-wim

Hey Wim, thanks for the reply. Here is a link to the file (it was larger than 20mb). WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free
Edit: There are a number of curves visible in the document, it seems I get the same empty result regardless of which I choose to place the forest within.

And below is results from SystemInfo:

Rhino 7 SR17 2022-4-12 (Rhino 7, 7.17.22102.05001, Git hash:master @ 13b57035af8fb22da005ef72c56e4555d9dbcfe3)
License type: Evaluation, build 2022-04-12
License details: Stand-Alone
Expires on: 2022-08-06

Windows 10.0.19044 SR0.0 or greater (Physical RAM: 32Gb)

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 970 (NVidia) Memory: 4GB, Driver date: 5-13-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 466.47
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 5-13-2021
Driver Version: 27.21.14.6647
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Tibidabo\Tibidabo.rhp “Tibidabo”
C:\Program Files\Rhino 7\Plug-ins\Tibidabo\Lands.rhp “Lands Design”

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.17.22102.5001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.17.22102.5001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.17.22102.5001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.17.22102.5001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.17.22102.5001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

Hi Eliash,
I think the problem is that our Conceptual blocks use the Default layer. You have this layer Off (and locked), this is why you can’t see the plants you create:

We should correct the conceptual 3dm’s (and detailed as well) so that they don’t rely on any layer. Meanwhile, you can just activate the Default layer.

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