I am making pathways on a terrain, and I like the shape I get from the multipipe component, looking from above. How can one achieve the same shape, but flat? flat multipipe forum.gh (19.2 KB)
Here’s one way by culling the mesh faces with normals facing down…
road_on_terrain_subd.gh (38.1 KB)
Thank you Martin! The result looks very similar to what I was trying to make, thanks for pointing direction.