I have Flamingo 5 and Rhino 5x64 set up on a testing computer. I have tried updating a real project that was set up with the current shipping version of Flamingo nXt.
The materials are not translating very well and I am particularly challenged by getting them scaled properly to the objects. I REALLY liked the way Flamingo scaled bitmap materials by size and hate trying to scale using the repeat spinners. This one function will keep me away from the upgrade. Is there any chance the material scaling can be made to work the way it did previously?
Also having a tough time getting the U-V orientation of materials the way I want it. Assigning materials by layer is a disaster in that regard. The bitmaps flip and flop in totally unpredictable ways per my understanding and experience.