I am trying for the quickest way to represent radiused folds on my metal object.
As Rhino has no metal bend function I am using FilletSrf for the inner radius and FilletEdge for the outer stretched radius.
The inner went ok, but the outer has gone way beyond the actual object, so that method is sunk, whats the fix ?
what happened and why ?
I then have to do the bends for the areas A and B, C and D,
How is it going to handle the area down at that first bend ?
attached file showing pre bend, first fillet and error on 2nd.
Is there a better / quicker method for bends ?
Note the target radi drawn to establish sizes and to ensure the ends of bends don’t end up into the radiused arch.
Measured from a real item (crashed and unbent) as best I could. Idea being to reverse engineer it.
creating a metal bend.3dm (3.3 MB)