I’d really like to use fillet distance, however it doesn’t seem to want to do anything with some of my closed curves that were made with Brep | Brep.
Fillet gives the expected result, in terms of not ignoring the shape altogether, I just want the setback fillets instead of radius fillets.
Is there any trickery I can apply to the problematic curves to make Fillet Distance accept them?
EDIT: Specifically it’s when the intersection has any curvature. If I Brep | Brep planar surfaces, Fillet Distance seems happy to work with that result. It’s just when one of the inputs has some curvature it stops working.