Feature Request: "Scenes" or "Design Options" for Rhino 8

Blender 3D has a feature called “scenes” and would be amazing for designers to have something like it in Rhino 8. It’s a great way to iterate different design options. Think of it as having multiple rhino files within one file. It would be a way you could test out different options or as a way to model different parts/pieces but with a blank viewport for each part. The ability to also share data between scenes such as objects, materials, ect, would be so useful.

From Blender Introduction — Blender Manual
“Scenes are a way to organize your work. Each blend-file can contain multiple scenes, which share other data such as objects and materials.”

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snapshots?

Not exactly. This is helpful though, I didn’t know about it…Seems like Snapshots is just a visualization tool. What I’m describing would allow you to have have different objects in the viewport or an entirely new viewport if you want. The way I think of it is like nested rhino files but under a single file. Often times I’ll save a opt1, opt2, etc, for different design options but what if you could do it within the same file?

Hi @Faris_Ahmed
Have you tried worksessions? Though limited it allows one to open different rhino files in one drawing. It’s limited in that you can’t position or move anything from a non active worksession file but objects can be copied from a worksession file and pasted into the active file. It might work for different files you could work on a fresh file and attach opt1,opt 2 and quickly switch between them by activating them. Whole Layers of the attached files are easy to turn on and off.

It be great if McNeel updated worksessions to work more fluently and have the options of Blender scenes.
RM

You could a layer with sub layers called option 1, a second called option 2 and so on. When you are working on option 2 you would inactivate option 1.

This is my current workaround. But this method is easiest when you’re only changing one variable. With something more complex you’ll eventually get to a point where you’ll have to remember different combinations of layers being activated. I rather just branch off a new “file” entirely and have the freedom to create/manipulate without worrying how it would influence another design option that I have on another inactive layer. I put “file” in quotes because Scenes in blender allows you to do this within the same file and gives you 3 options for creating a new scene ( Full copy, linked copy, and blank scene).

I know there are many ways that people have to iterate different options but I find this the most ingenious way I’ve come across in any 3D modeling software.