Export as FBX with Y up


#1

Hi,

When I export a model as .obj I have the option to convert it to Y up from Z up. But when I export as .fbx I don’t see that option. Is there any other way I can export a fbx as Y up from Rhino?

Thanks


#2

What software you exporting to?
Sometimes at the other end you have the option of flipping the the axis on the import.


#3

Thanks for the reply.
I’m using it in Unity. Couldn’t find such option in importing to Unity. We might be able to make it Y up manually. But trying to find whether there’s a easy way in Rhino.


#4

Could it be buried deeper in the program options somewhere.- just asking i don’t know unity but i have seen other programs bury import command options out of the way.
-sometimes the manual flip is just easier.