Hello all - we’re messing with the idea of a mode that sets the active CPlane according to the current view direction - this would be for single-window modeling for the most part. I’ve attached a plug-in for V5, Sr9+ as a prototype for this behavior - we’d love to get some feedback if you want to mess with it.
Drag and drop onto a V5 window to add the command
the mode sets the nearest World CPlane to the current view - Front, Right, Top, Bottom etc. as you approach a view that looks at that plane. When there is no plane within the cut off angle, the World Top becomes active.
most useful in a maximized perspective viewport.
the angle setting you see when the mode starts dertermines how close to the nearest plane’s normal your view direction needs to be before the CPlane is made active - the range is 1-44, in integers. Small numbers means it will wait longer as you rotate the view before a new CPlane is made active, and it will switch away from the current one to World Top more quickly.
Thanks for testing, fire away with feedback right here…
AutoCPlane.rhp (14 KB)