Hi, I am wanting to be able to position some isocurves to exact positions on my object, like be able to define a certain distance from the center or from another isocurve, or even to position one at the midpoint between 2 existing isocurves. Is there a way to do that?
This would help me enormously to accurately control where I split the object to connect with another object…
Hi Michael - do you want a free curve that is extracted from a surface at isocurves at these locations (ExtractIsocurve) or do you want the surface to somehow have isos where you need them? If the latter, why?
Hi Pascal, I want to have the isos where I need them, either numerically positioned from another one or from a certain point on the object so I can accurately define where it is split and connect/blend with another object. Is there no way to do this?
Hi Michael - isocurves reflect the UV parameterization of the surface, not necessarily any 3d distances or arrangement. I think you may get something useful if you ExtractIsocurve with History on. - that curve will update with edits to the surface, however, that does not mean that if you put it X units away from an edge, say, it will stay at that distance.
Do things like symmetry planes and axes exist in rhino? This would help immensely trying to position the same isocurve on the opposite side of a midplane for example when needing to split the surfcae to attach to another object…
I don’t currently see a workflow that allows for any accuracy at all when positioning isocurves.
Another option or 2 could be to run Contour command. Or Section command . Or make some planar surfaces where you want the iso lines and run Intersect. Any of these might be of use.—Mark