I’m new to Rhino here. I’m getting this issue when I enter the render view mode. The corners of the texture seem to overlap one another and are offset inside the boundaries of the geometry.
This only seems to happen on PBR textures and not the built in Rhino ones. I am using a MacBook with M1 / Apple Silicon, if this helps.
Hello - is your object very far from the World origin? Use EvaluatePt and snap to some point on your object - the command history will give you World and CPlane coordinates.