Hi all!
First message here on the forum for me! Pretty basic knowledge of Rhino!
I’m trying to model a dome (D 65mm x 19mm) that has to have an internal texture similar to the photo here attached.
I was trying to work with a displacement map, mesh it and then somehow go from there.
Unfortunately I’m stuck on the first step!
I’ve found the “dots blur” texture is quite similar to the result I’d like to achieve, but I’m having issues with the mapping.
While from the top view is fine, on the “side” there is too much deformation and not quite the result I’m trying to achieve… I’ve been trying switching from box to sphere mapping, but still results not good.
I was wondering if there is anyone that can give me some help!
Thank you!
Alberto
HALFDOME.3dm (369.2 KB)