I have a long girder shape that’s curved is meshed with triangles. Not too heavy. I then mapped an image of a girder with the cutouts being alpha channeled. This works nice but I want to give thickness to the alpha channeled map.
I’m trying to displace a mesh using prb material displacement slot. It only breaks the mesh at the seams but no displacement happens other than that.
I looked at a similar thread and Nathan prescribed custom mesh settings, but since this already is a mesh the settings are greyed out.
I tried custom mesh settings in options but that had no effect I guess other than remeshing this entire complex model to get more geometry is there nothing else to try?
Section of a small girder file attached with textures (I hope).
GirderWithAlphaTexture.3dm (3.1 MB)