Custom weld angle for custom render mesh

Hi All!
With the introduction of PBR materials (and Substance Painter, for those of you lucky enough to have access to it), I think it would be really nice to have an additional option in the custom render mesh: Weld angle. When using materials with displacement, unwelded edges will see the individual surfaces of polysurfaces overlap/offset. If there was an option to specify a custom weld angle for the custom render mesh, this could be avoided (sometimes, at least). Unwelded mesh on the left, welded on the right.

TIA, Jakob

Logged request as RH-64598 Weld angle input for custom render mesh.

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