Hi David - the using pre-deformed cages is on the pile - a long-standing wish - I do not know if that means it is hard/impossible, or there is not enough clamor for it.
RH-2584 Pre-deformed cages do not work
-Pascal
Hi David - the using pre-deformed cages is on the pile - a long-standing wish - I do not know if that means it is hard/impossible, or there is not enough clamor for it.
RH-2584 Pre-deformed cages do not work
-Pascal

@gustojunk @davidcockey @hamed.desighn FYI - - RH-66155 CageEdit: Extract original captives
-Pascal
How long is the original captive object available? Until the object is released from CageEdit?
@davidcockey @pascal @eddi @encephalon @Holo @gustojunk (tonystarck😂) @fares.boulamaali @DanielPiker
It’s a hell of a good idea. Modifying in just a box is a huge absence.
@pascal I think I must have imagined this had been fixed - see below. I flowed a cage object I created with the Cage command, with Flow. I use it as a selection for a control in CageEdit command, and it performs the deformation made on the box so far (even though it has not been a control before). Was it something similar that was fixed?

This would be a big capability. FlowAlongSurface/Flow/other UDT tools to a standard cage box, to then manipulate something else further.
I’m quite late to this conversation, but it should be rather simple to create a workaround by constructing an inverse cage. the idea is this: you have an object, and you create an independent cage C. you fit that C to your object, and and then you create an inverse cage C_inv that basically inverses any translation of the cage points. you then apply C_inv to your object and it should theoretically “boxify” your object. Then apply C to the boxy version of your object which should bring it back to its original shape.
might be a fun coding project.
anyway, this is just speculation
Me too ![]()
Someone tell em to come back n’ teach us more stuff. ![]()
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This cage edit thing has been on my mind more and more over time. This stuff is exciting ![]()
It’s important to me to have this power on polysrf’s too
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