Good Afternoon Everyone,
I have a script which is sampling an image, and creating a surface within given input boundary curve with ‘bump mapped’ variation in Z position (see screenshots).
I am trying to get the script to be applicable to input of polysurface geometry (ie. to work over 3D surface). I have managed to get as far as constructing a grid of sample points (of sorts) over the polysurface, and to ‘bump map’ vary their Z position, but not then reconstruct the final surface.
Is there another tool I should be using to interpret surface across these points, besides ‘Surface from Points’ ?
Any ideas or advice greatly appreciated.
Kindest,
JJC.
235_GH_COMP_BumpMapSurface_R00.gh (2.6 MB)