Creating 3D texture based on Bitmap

@jessesn Hi,
I was trying your new example with textures applied to my starting surface. As you can see from the screenshot, when the “RD” option is not connected, I can see the height of the object. However, if I connect it to “Image2mesh”, I can’t see the image on the target surface.



File:
ShapeMap_Esempi (1).gh (3.9 MB)

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