This was the proposed Taipei performing arts center project by B+U architects.
It is a proposed project and wasn’t built yet.
The firm claims they used some kind of a software they developed that analyzes sound waves and tranforms them into 3D geometry to obtain this form
http://bplusu.com/project/1/Taipei-Performing-Arts-Center
Do you have any idea how? The methodology?
Do know the name of the project?
Well, you could get pretty close with Agents, with plugins like Quelea and Culebra, but you need to control the flow of agents pretty well.
Other way could be to, twist a set of meshes into that position, by using atracttors, gradients or curl
or with forces in Kangaroo(like Cloth), Weaverbird, Mesh+
Hi - gonna join in here quickly. I’ve been using very basic meshes in some facade options but don’t exactly know how to manipulate mesh and use it to their full potential. Would you care to share some applications in which you would use a mesh to twist into certain forms?
I’ve watched some YouTube tutorials but they mostly deal with practically using weaverbird and basic examples with simple meshes. I want to understand the possibilities of it architecturally!
First, an probably the most important, Meshes are lighter than surfaces, so you can build higher complexity objects, with multiple parts, for example softwares like sketchup, 3dmax, Revit, Lumion, Unreal… uses meshes for that reason.
They can be discretize in multiple ways, faces(Triangles, Quads, Polygonal…)(Voxels)control its resolution, so I can add more faces to a mesh, or remove faces from it, you can apply textures, gradients on the meshes, most rasterization and optimization algorithms convert surfaces to meshes because is a lot more efficient. So if you us a Software like Inventor, or plugins like Millipede or Monolith you can do Topological Optimization(for reducing the mass of an object, and finding the best structural composition) http://www.monolith.zone/#geome, http://www.sawapan.eu/, you can do faster physical simulations with kangaroo.
http://www.food4rhino.com/app/pufferfish
I’ve updated the post with the name of the project and the link to the firm’s website.
If you have any examples or photos of such approaches in grasshopper, would you mind sharing it?
For some reason it is not giving me the same geometry as in your photo it gives me this weird twisted statue.
Yes, that definition is a Originally like that, is an example from David Rutten, do you a have a component call Mesh Loft?, you need it for joining the 2 parts of the definition.
MeshTools.gha (61.5 KB)