Camera bug rhino/vray


after running the command “Orient Camera to Srf” my render in Vray does not match the viewport in Rhino. It’s something that I remember it happen also in the past in V7.
I’ve tried to toggle the camera and move it manually, but also change the projection from Perspective to Two point perspective and even restart everything, but since I’ve saved my file now nothing change anymore and the camera in the render always looks around 1 meter lower than the actual camera in the viewport

Any solution?

Looks like the FoV is off.
Can you share the file from the screenshot, you can delete all assets, materials and textures, an leave a single cube or sphere

Thank you