as shown on the screenshot there is an weird model and render problem that i cant get my head around.
it doesn’t really matter what the tolerance is of the file because it is visible even after i set the tolerance to a very large amount. (or low of course, just how you look at it…)
i remodelled it with a different set of tools and now other models that have rounded srf are showing the same effect.
Does anyone know a solution to this? and what is it called?